This paper addresses the problem of recovering structure and motion from silhouettes. Silhouettes are projections of contour generators which are viewpoint dependent, and hence do...
This paper examines the problem of reconstructing a voxelized representation of 3D space from a series of images. An iterative algorithm is used to find the scene model which join...
In this paper we investigate the geometry and algebra of multiple projections of lines with affine cameras. Previously, the case of seven lines in three images has been studied. I...
?We have recently proposed an approach to recognition that uses regions to determine the pose of objects while allowing for partial occlusion of the regions. Regions introduce an a...
We describe two direct quasilinear methods for camera pose (absolute orientation) and calibration from a single image of 4 or 5 known 3D points. They generalize the 6 point `Direc...