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» Recovering Illumination and Texture Using Ratio Images
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VISUALIZATION
2005
IEEE
15 years 7 months ago
Illuminated Lines Revisited
For the rendering of vector and tensor fields, several texturebased volumetric rendering methods were presented in recent years. While they have indisputable merits, the classica...
Ovidio Mallo, Ronald Peikert, Christian Sigg, Fili...
ICCV
2003
IEEE
16 years 3 months ago
Polarization-based Inverse Rendering from a Single View
This paper presents a method to estimate geometrical, photometrical, and environmental information of a singleviewed object in one integrated framework under fixed viewing positio...
Daisuke Miyazaki, Robby T. Tan, Kenji Hara, Katsus...
ICCV
2003
IEEE
16 years 3 months ago
Texture Segmentation by Multiscale Aggregation of Filter Responses and Shape Elements
Texture segmentation is a difficult problem, as is apparent from camouflage pictures. A Textured region can contain texture elements of various sizes, each of which can itself be ...
Meirav Galun, Eitan Sharon, Ronen Basri, Achi Bran...
CVPR
2005
IEEE
16 years 3 months ago
Indexing with Unknown Illumination and Pose
The task of identifying 3D objects in 2D images is difficult due to variation in objects' appearance with changes in pose and lighting. The task is further complicated by the...
Ira Kemelmacher, Ronen Basri
126
Voted
ISMAR
2006
IEEE
15 years 8 months ago
Hybrid tracking algorithms for planar and non-planar structures subject to illumination changes
Augmented Reality (AR) aims to fuse a virtual world and a real one in an image stream. When considering only a vision sensor, it relies on registration techniques that have to be ...
Muriel Pressigout, Éric Marchand