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» Recovering Illumination and Texture Using Ratio Images
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CVPR
2008
IEEE
15 years 1 months ago
An integrated background model for video surveillance based on primal sketch and 3D scene geometry
This paper presents a novel integrated background model for video surveillance. Our model uses a primal sketch representation for image appearance and 3D scene geometry to capture...
Wenze Hu, Haifeng Gong, Song Chun Zhu, Yongtian Wa...
ICPR
2006
IEEE
16 years 23 days ago
Camera Motion Quantification and Alignment
We propose a method to synchronize video sequences of distinct scenes captured by cameras undergoing similar motions. For the general camera motion and 3D scene, the camera ego-mo...
Hassan Foroosh, Jiangjian Xiao, Xiaochun Cao
CGF
2007
113views more  CGF 2007»
14 years 11 months ago
Real-time homogenous translucent material editing
This paper presents a novel method for real-time homogenous translucent material editing under fixed illumination. We consider the complete analytic BSSRDF model proposed by Jens...
Kun Xu, Yue Gao, Yong Li, Tao Ju, Shi-Min Hu
85
Voted
CVIU
2007
157views more  CVIU 2007»
14 years 11 months ago
Camera calibration and light source orientation from solar shadows
In this paper, we describe a method for recovering camera parameters from perspective views of daylight shadows in a scene, given only minimal geometric information determined fro...
Xiaochun Cao, Hassan Foroosh
90
Voted
UIST
1993
ACM
15 years 3 months ago
Skeletal Strokes
A skeletal stroke is a kind of general brush stroke for changing the shape of pictures as if by bending, shearing, twisting, while conservating the aspect ratio of selected featur...
S. C. Hsu, I. H. H. Lee, Neil E. Wiseman