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» Recovering Illumination and Texture Using Ratio Images
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ICIAR
2004
Springer
15 years 5 months ago
A Fast Probabilistic Bidirectional Texture Function Model
The bidirectional texture function (BTF) describes rough texture appearance variations due to varying illumination and viewing conditions. Such a function consists of thousands of ...
Michal Haindl, Jirí Filip
RT
1997
Springer
15 years 3 months ago
Image-based Rendering with Controllable Illumination
: A new image-based rendering method, based on the light field and Lumigraph system, allows illumination to be changed interactively. It does not try to recover or use any geometr...
Tien-Tsin Wong, Pheng-Ann Heng, Siu-Hang Or, Wai-Y...
ICCV
2003
IEEE
16 years 1 months ago
Multiple-cue Illumination Estimation in Textured Scenes
In this paper, we present a method that integrates cues from shading, shadow and specular reflections for estimating directional illumination in a textured scene. Texture poses a ...
Yuanzhen Li, Stephen Lin, Hanqing Lu, Heung-Yeung ...
ICIP
2005
IEEE
16 years 1 months ago
Spatiotemporal inpainting for recovering texture maps of partially occluded building facades
We present a technique for constructing a "clean" texture map of a partially occluded building facade from a series of images taken from a moving camera. Building region...
Christopher Rasmussen, Thommen Korah
CVPR
1998
IEEE
16 years 1 months ago
Histogram Model for 3D Textures
Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on th...
Kristin J. Dana, Shree K. Nayar