Sciweavers

369 search results - page 9 / 74
» Recovering Illumination and Texture Using Ratio Images
Sort
View
WSCG
2003
155views more  WSCG 2003»
15 years 1 months ago
Recovering Registered Geometry and High Dynamic Range Texture with Coded Structured Light
In the last two decades the problem of accurately capturing the geometry of an object was extensively studied, while the acquisition of high-quality textures only in recent years ...
Asla Medeiros Sá, Paulo Cezar Pinto Carvalh...
128
Voted
ACCV
2010
Springer
14 years 6 months ago
Hemispherical Confocal Imaging Using Turtleback Reflector
Abstract. We propose a new imaging method called hemispherical confocal imaging to clearly visualize a particular depth in a 3-D scene. The key optical component is a turtleback re...
Yasuhiro Mukaigawa, Seiichi Tagawa, Jaewon Kim, Ra...
124
Voted
ECCV
1994
Springer
15 years 3 months ago
3-D Stereo Using Photometric Ratios
We present a novel robust methodology for corresponding a dense set of points on an object surface from photometric values, for 3-D stereo computation of depth. We use two stereo p...
Lawrence B. Wolff, Elli Angelopoulou
96
Voted
CVPR
2004
IEEE
16 years 1 months ago
Hybrid Textons: Modeling Surfaces with Reflectance and Geometry
The appearance of surface texture as it varies with angular changes of view and illumination is becoming an increasingly important research topic. The bidirectional texture functi...
Jing Wang 0008, Kristin J. Dana
ICCV
2007
IEEE
15 years 6 months ago
Multispectral Imaging Using Multiplexed Illumination
Many vision tasks such as scene segmentation, or the recognition of materials within a scene, become considerably easier when it is possible to measure the spectral reflectance o...
Jong-Il Park, Moon-Hyun Lee, Michael D. Grossberg,...