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CGF
2004
106views more  CGF 2004»
14 years 11 months ago
High Quality Hatching
Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this paper we present methods to generate hatching lines from polygonal meshes and ...
Johannes Zander, Tobias Isenberg, Stefan Schlechtw...
CGF
2008
101views more  CGF 2008»
14 years 11 months ago
A Prism-Free Method for Silhouette Rendering in Inverse Displacement Mapping
Silhouette is a key feature that distinguishes displacement mapping from normal mapping. However the silhouette rendering in the GPU implementation of displacement mapping (which ...
Ying-Chieh Chen, Chun-Fa Chang
BMVC
2001
15 years 2 months ago
Recognising Trajectories of Facial Identities Using Kernel Discriminant Analysis
We present a comprehensive approach to address three challenging problems in face recognition: modelling faces across multi-views, extracting the non-linear discriminating feature...
Yongmin Li, Shaogang Gong, Heather M. Liddell
DAGSTUHL
2010
15 years 1 months ago
Generalized Hyper-cylinders: a Mechanism for Modeling and Visualizing N-D Objects
The display of surfaces and solids has usually been restricted to the domain of scientific visualization; however, little work has been done on the visualization of surfaces and s...
Matthew O. Ward, Zhenyu Guo
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PAMI
2006
227views more  PAMI 2006»
14 years 11 months ago
Matching 2.5D Face Scans to 3D Models
The performance of face recognition systems that use two-dimensional images depends on factors such as lighting and subject's pose. We are developing a face recognition system...
Xiaoguang Lu, Anil K. Jain, Dirk Colbry