Abstract. We consider the problem of computing additively approximate Nash equilibria in non-cooperative two-player games. We provide a new polynomial time algorithm that achieves ...
— We describe a distributed boundary detection algorithm suitable for use on multi-robot systems with dynamic network topologies. We assume that each robot has access to its loca...
We investigate the problem of ranking all process models in a repository according to their similarity with respect to a given process model. We focus specifically on the applicat...
Remco M. Dijkman, Marlon Dumas, Luciano Garc&iacut...
Vision-based systems for remote surveillance usually involve change detection algorithms for intruders, obstacles or irregularities detection. In particular, there is a potentiall...
This paper presents a novel motion compensation approach for stabilizing video sequences captured by CMOS image sensors. Although a number of papers have been dedicated to the com...