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» Recursive Plans for Information Gathering
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PG
2002
IEEE
15 years 2 months ago
Roadmap-Based Flocking for Complex Environments
Flocking behavior is very common in nature, and there have been ongoing research efforts to simulate such behavior in computer animations and robotics applications. Generally, suc...
O. Burçhan Bayazit, Jyh-Ming Lien, Nancy M....
100
Voted
ASUNAM
2009
IEEE
14 years 7 months ago
Automatically Detecting Points of Interest and Social Networks from Tracking Positions of Avatars in a Virtual World
With hundreds of millions of users already today, virtual worlds will become an important factor in tomorrow's media landscape. In a virtual world, users are represented by s...
Frank Kappe, Bilal Zaka, Michael Steurer
DEXAW
2007
IEEE
120views Database» more  DEXAW 2007»
15 years 3 months ago
Understanding enterprise integration project risks: A focus group study
The prerequisites of success and reasons for failure for enterprise integration projects are still not wellunderstood as evidenced by large failure rates, including cost or schedu...
Sandeep Purao, Sharoda Paul, Steven Smith
ICDE
2007
IEEE
121views Database» more  ICDE 2007»
15 years 3 months ago
Dispatching Hospitals Intelligently: A Service-Oriented Approach
Emergencies happen frequently and handling them effectively is necessary. In many cases, emergencies are treated by a static procedure, without considering the requirements of th...
Oguz Akgus, Serdar Torgan, Anil Gürsel, Emre ...
AAAI
2010
14 years 11 months ago
Structured Parameter Elicitation
The behavior of a complex system often depends on parameters whose values are unknown in advance. To operate effectively, an autonomous agent must actively gather information on t...
Li Ling Ko, David Hsu, Wee Sun Lee, Sylvie C. W. O...