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ACMDIS
2006
ACM
15 years 8 months ago
Designing for experiences: randomness as a resource
Studies which I carried out recently of users of digital music players revealed that the element of randomness plays a role in influencing the user experience (UX). Apart from bei...
Tuck Wah Leong
120
Voted
DNA
2000
Springer
148views Bioinformatics» more  DNA 2000»
15 years 6 months ago
A Space-Efficient Randomized DNA Algorithm for k-SAT
We present a randomized DNA algorithm for k-SAT based on the classical algorithm of Paturi et al. [8]. For an n-variable, m-clause instance of k-SAT (m > n), our algorithm finds...
Kevin Chen, Vijay Ramachandran
118
Voted
SDM
2010
SIAM
181views Data Mining» more  SDM 2010»
15 years 8 days ago
Efficient Nonnegative Matrix Factorization with Random Projections
The recent years have witnessed a surge of interests in Nonnegative Matrix Factorization (NMF) in data mining and machine learning fields. Despite its elegant theory and empirical...
Fei Wang, Ping Li
119
Voted
AAAI
1996
15 years 3 months ago
Exploiting Graph Properties of Game Trees
The state space of most adversary games is a directed graph. However, due to the success of simple recursive algorithms based on Alpha-Beta, theoreticians and practitioners have c...
Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de...
134
Voted
ESOP
2008
Springer
15 years 4 months ago
Verification of Higher-Order Computation: A Game-Semantic Approach
Abstract. We survey recent developments in an approach to the verification of higher-order computation based on game semantics. Higherorder recursion schemes are in essence (progra...
C.-H. Luke Ong