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ACMDIS
2006
ACM
15 years 10 months ago
Designing for experiences: randomness as a resource
Studies which I carried out recently of users of digital music players revealed that the element of randomness plays a role in influencing the user experience (UX). Apart from bei...
Tuck Wah Leong
DNA
2000
Springer
148views Bioinformatics» more  DNA 2000»
15 years 8 months ago
A Space-Efficient Randomized DNA Algorithm for k-SAT
We present a randomized DNA algorithm for k-SAT based on the classical algorithm of Paturi et al. [8]. For an n-variable, m-clause instance of k-SAT (m > n), our algorithm finds...
Kevin Chen, Vijay Ramachandran
SDM
2010
SIAM
181views Data Mining» more  SDM 2010»
15 years 2 months ago
Efficient Nonnegative Matrix Factorization with Random Projections
The recent years have witnessed a surge of interests in Nonnegative Matrix Factorization (NMF) in data mining and machine learning fields. Despite its elegant theory and empirical...
Fei Wang, Ping Li
AAAI
1996
15 years 6 months ago
Exploiting Graph Properties of Game Trees
The state space of most adversary games is a directed graph. However, due to the success of simple recursive algorithms based on Alpha-Beta, theoreticians and practitioners have c...
Aske Plaat, Jonathan Schaeffer, Wim Pijls, Arie de...
ESOP
2008
Springer
15 years 6 months ago
Verification of Higher-Order Computation: A Game-Semantic Approach
Abstract. We survey recent developments in an approach to the verification of higher-order computation based on game semantics. Higherorder recursion schemes are in essence (progra...
C.-H. Luke Ong