Sciweavers

1246 search results - page 121 / 250
» Recursive Timed Automata
Sort
View
113
Voted
CAV
2007
Springer
98views Hardware» more  CAV 2007»
15 years 11 months ago
UPPAAL-Tiga: Time for Playing Games!
In 2005 we proposed the first efficient on-the-fly algorithm for solving games based on timed game automata with respect to reachability and safety properties. The first prototy...
Gerd Behrmann, Agnès Cougnard, Alexandre Da...
168
Voted
ATAL
1995
Springer
15 years 8 months ago
Time, Knowledge, and Choice
Abstract. This article considers the link between theory and practice in agentoriented programming. We begin by rigorously defining a new formal specification language for autono...
Michael Wooldridge
132
Voted
FSTTCS
2010
Springer
15 years 3 months ago
Two Size Measures for Timed Languages
Quantitative properties of timed regular languages, such as information content (growth rate, entropy) are explored. The approach suggested by the same authors is extended to lang...
Eugene Asarin, Aldric Degorre
ICDCS
2007
IEEE
15 years 11 months ago
A Virtual Node-Based Tracking Algorithm for Mobile Networks
— We introduce a virtual-node based mobile object tracking algorithm for mobile sensor networks, VINESTALK. The algorithm uses the Virtual Stationary Automata programming layer, ...
Tina Nolte, Nancy A. Lynch
131
Voted
CIE
2005
Springer
15 years 10 months ago
Abstract Geometrical Computation: Turing-Computing Ability and Undecidability
geometrical computation: Turing-computing ability and undecidability J´erˆome Durand-Lose Laboratoire d’Informatique Fondamentale d’Orl´eans, Universit´e d’Orl´eans, B.P...
Jérôme Durand-Lose