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ASPLOS
2011
ACM
14 years 8 months ago
DoublePlay: parallelizing sequential logging and replay
Deterministic replay systems record and reproduce the execution of a hardware or software system. In contrast to replaying execution on uniprocessors, deterministic replay on mult...
Kaushik Veeraraghavan, Dongyoon Lee, Benjamin West...
147
Voted
IPPS
2006
IEEE
15 years 10 months ago
Improving cooperation in peer-to-peer systems using social networks
Rational and selfish nodes in P2P systems usually lack effective incentives to cooperate, contributing to the increase of free-riders, and degrading the system performance. Variou...
Wenyu Wang, Li Zhao, Ruixi Yuan
150
Voted
DCC
2000
IEEE
15 years 9 months ago
Summary Structures for Frequency Queries on Large Transaction Sets
As large-scale databases become commonplace, there has been signi cant interest in mining them for commercial purposes. One of the basic tasks that underlies many of these mining ...
Dow-Yung Yang, Akshay Johar, Ananth Grama, Wojciec...
163
Voted
ISORC
2005
IEEE
15 years 10 months ago
On Real-Time Performance of Ahead-of-Time Compiled Java
One of the main challenges in getting acceptance for safe object-oriented languages in hard real-time systems is to combine automatic memory management with hard real-time constra...
Anders Nilsson, Sven Gestegard Robertz
120
Voted
ASPLOS
1991
ACM
15 years 8 months ago
LimitLESS Directories: A Scalable Cache Coherence Scheme
Caches enhance the performance of multiprocessors by reducing network trac and average memory access latency. However, cache-based systems must address the problem of cache coher...
David Chaiken, John Kubiatowicz, Anant Agarwal