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» Reducing Repetition in Graphical Editing
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SIGGRAPH
2010
ACM
15 years 2 months ago
Spatial relationship preserving character motion adaptation
This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
Edmond S. L. Ho, Taku Komura, Chiew-Lan Tai
85
Voted
RECOMB
2009
Springer
15 years 10 months ago
Storage and Retrieval of Individual Genomes
A repetitive sequence collection is one where portions of a base sequence of length n are repeated many times with small variations, forming a collection of total length N. Example...
Gonzalo Navarro, Jouni Sirén, Niko Väl...
CGI
2004
IEEE
15 years 1 months ago
Probabilistic Motion Sequence Generation
Creating long animation sequences with non-trivial repetitions is a time consuming and often difficult task. This is true for 2D images and even more true for 3D sequences. Based ...
Mirko Sattler, Ralf Sarlette, Reinhard Klein
CICLING
2008
Springer
14 years 11 months ago
Dynamic Translation Memory: Using Statistical Machine Translation to Improve Translation Memory Fuzzy Matches
Abstract. Professional translators of technical documents often use Translation Memory (TM) systems in order to capitalize on the repetitions frequently observed in these documents...
Ergun Biçici, Marc Dymetman
UIST
2010
ACM
14 years 7 months ago
D-Macs: building multi-device user interfaces by demonstrating, sharing and replaying design actions
Multi-device user interface design mostly implies creating a suitable interface for each targeted device, using a diverse set of design tools and toolkits. This is a time consumin...
Jan Meskens, Kris Luyten, Karin Coninx