Algorithms that use point-cloud models make heavy use of the neighborhoods of the points. These neighborhoods are used to compute the surface normals for each point, mollificatio...
Textual Syntax (TS) as a form of model representation has made its way to the Model-Driven Software Development community and is considered a viable alternative to graphical repres...
Florian Heidenreich, Jendrik Johannes, Sven Karol,...
In this paper, we present an image editing tool that allows the user to deform images using a sketch-based interface. The user simply sketches a set of source curves in the input ...
Developing parallel applications is notoriously difficult, but is even more complex for desktop applications. The added difficulties are primarily because of their interactive nat...
We introduce a novel algorithm for transforming character animation sequences that preserves essential physical properties of the motion. By using the spacetime constraints dynami...