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» Reducing SoC Simulation and Development Time
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MICRO
1997
IEEE
105views Hardware» more  MICRO 1997»
15 years 1 months ago
The Multicluster Architecture: Reducing Cycle Time Through Partitioning
The multicluster architecture that we introduce offers a decentralized, dynamically-scheduled architecture, in which the register files, dispatch queue, and functional units of t...
Keith I. Farkas, Paul Chow, Norman P. Jouppi, Zvon...
69
Voted
TVLSI
2008
105views more  TVLSI 2008»
14 years 9 months ago
Robust Concurrent Online Testing of Network-on-Chip-Based SoCs
Lifetime concerns for complex systems-on-a-chip (SoC) designs due to decreasing levels in reliability motivate the development of solutions to ensure reliable operation. A precurso...
Praveen Bhojwani, Rabi N. Mahapatra
SERP
2004
14 years 10 months ago
Software Specification of MERTIS: Modifiable Extensible Real-Time Interactive Simulation System
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
CASES
2001
ACM
15 years 1 months ago
A system-on-a-chip lock cache with task preemption support
Intertask/interprocess synchronization overheads may be significant in a multiprocessor-shared memory System-on-a-Chip implementation. These overheads are observed in terms of loc...
Bilge Saglam Akgul, Jaehwan Lee, Vincent John Moon...
87
Voted
ISCAS
2006
IEEE
157views Hardware» more  ISCAS 2006»
15 years 3 months ago
DCOS: cache embedded switch architecture for distributed shared memory multiprocessor SoCs
Abstract— Shared memory is a common inter-processor communication paradigm for on-chip multiprocessor SoC (MPSoC) platforms. The latency overhead of switch-based interconnection ...
Daewook Kim, Manho Kim, Gerald E. Sobelman