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DFG
2001
Springer
15 years 10 months ago
Interactive medical 3D-simulations by means of stereoscopy and standard hardware
: Using stereo-3D hardware in its different solutions is not new, but most available applications use these Hardware only for a better visualization of 3d-reconstructions. It is an...
Kay Melzer, Hans-Gerd Lipinski, Dietrich H. W. Gr&...
SIGGRAPH
2010
ACM
15 years 10 months ago
Interactive hair rendering under environment lighting
We present an algorithm for interactive hair rendering with both single and multiple scattering effects under complex environment lighting. The outgoing radiance due to single sca...
Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining ...
ICCS
2001
Springer
15 years 10 months ago
High-Performance Algorithm Engineering for Computational Phylogenetics
Abstract. Phylogeny reconstruction from molecular data poses complex optimization problems: almost all optimization models are NP-hard and thus computationally intractable. Yet app...
Bernard M. E. Moret, David A. Bader, Tandy Warnow
WABI
2001
Springer
142views Bioinformatics» more  WABI 2001»
15 years 10 months ago
Pattern Matching and Pattern Discovery Algorithms for Protein Topologies
We describe algorithms for pattern matching and pattern learning in TOPS diagrams (formal descriptions of protein topologies). These problems can be reduced to checking for subgrap...
Juris Viksna, David Gilbert
ICML
1999
IEEE
15 years 10 months ago
Learning Hierarchical Performance Knowledge by Observation
Developing automated agents that intelligently perform complex real world tasks is time consuming and expensive. The most expensive part of developing these intelligent task perfo...
Michael van Lent, John E. Laird
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