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» Reference Frames for Animate Vision
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CVPR
2007
IEEE
16 years 7 months ago
High-dimensional statistical distance for region-of-interest tracking: Application to combining a soft geometric constraint with
This paper deals with region-of-interest (ROI) tracking in video sequences. The goal is to determine in successive frames the region which best matches, in terms of a similarity m...
Sylvain Boltz, Eric Debreuve, Michel Barlaud
CVPR
2011
IEEE
15 years 1 months ago
Multiview Registration via Graph Diffusion of Dual Quaternions
Surface registration is a fundamental step in the reconstruction of three-dimensional objects. While there are several fast and reliable methods to align two surfaces, the tools a...
Andrea Torsello, Emanuele Rodola, Andrea Albarelli
GRAPHITE
2004
ACM
15 years 11 months ago
Real-time painterly rendering for MR applications
In this paper we describe a real-time system for AR/MR rendering applications in a painterly style. Impressionistic images are created using a large number of brush strokes, which...
Michael Haller, Daniel Sperl
CGF
2004
94views more  CGF 2004»
15 years 5 months ago
Hardware-Accelerated Rendering of Photo Hulls
This paper presents an efficient hardware-accelerated method for novel view synthesis from a set of images or videos. Our method is based on the photo hull representation, which i...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
ACIVS
2005
Springer
15 years 11 months ago
Reduced-Bit, Full Search Block-Matching Algorithms and Their Hardware Realizations
Abstract. The Full Search Block-Matching Motion Estimation (FSBME) algorithm is often employed in video coding for its regular dataflow and straightforward architectures. By iterat...
Vincent M. Dwyer, Shahrukh Agha, Vassilios A. Chou...