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» Reference Frames for Animate Vision
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CVPR
2007
IEEE
16 years 3 days ago
High-dimensional statistical distance for region-of-interest tracking: Application to combining a soft geometric constraint with
This paper deals with region-of-interest (ROI) tracking in video sequences. The goal is to determine in successive frames the region which best matches, in terms of a similarity m...
Sylvain Boltz, Eric Debreuve, Michel Barlaud
CVPR
2011
IEEE
14 years 6 months ago
Multiview Registration via Graph Diffusion of Dual Quaternions
Surface registration is a fundamental step in the reconstruction of three-dimensional objects. While there are several fast and reliable methods to align two surfaces, the tools a...
Andrea Torsello, Emanuele Rodola, Andrea Albarelli
GRAPHITE
2004
ACM
15 years 3 months ago
Real-time painterly rendering for MR applications
In this paper we describe a real-time system for AR/MR rendering applications in a painterly style. Impressionistic images are created using a large number of brush strokes, which...
Michael Haller, Daniel Sperl
CGF
2004
94views more  CGF 2004»
14 years 10 months ago
Hardware-Accelerated Rendering of Photo Hulls
This paper presents an efficient hardware-accelerated method for novel view synthesis from a set of images or videos. Our method is based on the photo hull representation, which i...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
ACIVS
2005
Springer
15 years 3 months ago
Reduced-Bit, Full Search Block-Matching Algorithms and Their Hardware Realizations
Abstract. The Full Search Block-Matching Motion Estimation (FSBME) algorithm is often employed in video coding for its regular dataflow and straightforward architectures. By iterat...
Vincent M. Dwyer, Shahrukh Agha, Vassilios A. Chou...