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98
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AIIDE
2009
15 years 3 months ago
Optimization of Platform Game Levels for Player Experience
We demonstrate an approach to modelling the effects of certain parameters of platform game levels on the players' experience of the game. A version of Super Mario Bros has be...
Chris Pedersen, Julian Togelius, Georgios N. Yanna...
CGO
2005
IEEE
15 years 8 months ago
Optimizing Sorting with Genetic Algorithms
The growing complexity of modern processors has made the generation of highly efficient code increasingly difficult. Manual code generation is very time consuming, but it is oft...
Xiaoming Li, María Jesús Garzar&aacu...
159
Voted
EWCBR
2000
Springer
15 years 6 months ago
Maintaining Case-Based Reasoning Systems Using Fuzzy Decision Trees
This paper proposes a methodology of maintaining Case Based Reasoning (CBR) systems by using fuzzy decision tree induction - a machine learning technique. The methodology is mainly...
Simon C. K. Shiu, Cai Hung Sun, Xizhao Wang, Danie...
NAACL
2003
15 years 3 months ago
Automatic Extraction of Semantic Networks from Text using Leximancer
Leximancer is a software system for performing conceptual analysis of text data in a largely language independent manner. The system is modelled on Content Analysis and provides u...
Andrew E. Smith
122
Voted
ISBI
2008
IEEE
16 years 3 months ago
Automated proteome-wide determination of subcellular location using high throughput microscopy
A major source of information for identifying subcellular location on a proteome-wide basis will be imaging of tagged proteins in living cells using fluorescence microscopy. We ha...
Robert F. Murphy