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» Refining Goal Models by Evaluating System Behaviour
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EUMAS
2006
15 years 1 months ago
Goal-Oriented Agent Patterns with the PRACTIONIST Framework
When developing BDI agent-based systems, some design patterns such as incompatible intentions, multiple strategies, intention decomposition, etc. would be very useful for specifyi...
Vito Morreale, Giuseppe Francaviglia, Fabio Centin...
EUROMICRO
1996
IEEE
15 years 3 months ago
Behaviour-Preserving Transformations in SHE: A Formal Approach to Architecture Design
SHE (Software/Hardware Engineering) is an objectoriented analysis, specification and design method for complex reactive hardware/software systems. SHE is based on the formal speci...
Jeroen Voeten, P. H. A. van der Putten, M. P. J. S...
FDL
2005
IEEE
15 years 5 months ago
Linearly graded behavioural analogue performance models
A concept of linearly graded statistical models for analogue performance evaluation is proposed and a suitable technique for automatic generation of analogue performance models us...
Xianqiang Ren, Tom J. Kazmierski
RE
2006
Springer
14 years 11 months ago
Goal and scenario validation: a fluent combination
Scenarios and goals are effective techniques for requirements definition. Goals are objectives that a system has to meet. They are elaborated into a structure that decomposes decla...
Sebastián Uchitel, Robert Chatley, Jeff Kra...
ACL
2008
15 years 1 months ago
Simulating the Behaviour of Older versus Younger Users when Interacting with Spoken Dialogue Systems
In this paper we build user simulations of older and younger adults using a corpus of interactions with a Wizard-of-Oz appointment scheduling system. We measure the quality of the...
Kallirroi Georgila, Maria Wolters, Johanna D. Moor...