In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
Abstract. We consider the classification problem on a finite set of objects. Some of them are labeled, and the task is to predict the labels of the remaining unlabeled ones. Such...
This work presents an evolutionary approach to improve the infection algorithm to solve the problem of dense stereo matching. Dense stereo matching is used for 3D reconstruction in...
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
Abstract. This article presents special quadrilateral quadratic refinement elements, which provide geometry and field continuity across Tjunctions where two elements are connecte...