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SIMVIS
2004
15 years 6 months ago
A Formal Model of a Framework for Simulation-Based Animation
We present a rigorous formal - but transparent - specification of the semantics of a generic simulation-based 3D animation framework. Our system combines a SystemC simulation kern...
Wolfgang Müller 0003, Volker Paelke
CSCW
1998
ACM
15 years 4 months ago
User Advocacy in Participatory Design: Designers? Experiences with a New Communication Channel
We report on participatory design activities within the POLITeam project, a large project which introduces groupware into the German government. Working with a representative small...
Peter Mambrey, Gloria Mark, Uta Pankoke-Babatz
ACMDIS
2006
ACM
15 years 10 months ago
How do design and evaluation interrelate in HCI research?
Human-Computer Interaction (HCI) is defined by the Association for Computing Machinery (ACM) Special Interest Group on Computer-Human Interaction (SIGCHI) as “a discipline conce...
Christine E. Wania, Michael E. Atwood, Katherine W...
HUC
2010
Springer
15 years 5 months ago
Goal-driven opportunistic sensing
Opportunistic activity and context recognition systems do not presume a static sensor infrastructure that is defined at the design time of a system. They also do not have a fixed ...
Marc Kurz
149
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ISPW
1996
IEEE
15 years 8 months ago
Feedback, evolution and software technology
A 1968 study of the software process led, inter alia, to the observation that the software process constitutes a feedback system. Attempts at its management and improvement must t...
M. M. Lehman