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SIGGRAPH
2000
ACM
15 years 2 months ago
Tangible interaction + graphical interpretation: a new approach to 3D modeling
Construction toys are a superb medium for creating geometric models. We argue that such toys, suitably instrumented or sensed, could be the inspiration for a new generation of eas...
David B. Anderson, James L. Frankel, Joe Marks, As...
SIGGRAPH
2000
ACM
15 years 2 months ago
Timewarp rigid body simulation
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Brian Mirtich
RTAS
1998
IEEE
15 years 2 months ago
End-Host Architecture for QoS-Adaptive Communication
Proliferation of communication-intensive real-time applications with elastic" timeliness constraints, such as streaming stored video, requires a new design for endhost commun...
Tarek F. Abdelzaher, Kang G. Shin
VISUALIZATION
1997
IEEE
15 years 2 months ago
Application-controlled demand paging for out-of-core visualization
In the area of scientific visualization, input data sets are often very large. In visualization of Computational Fluid Dynamics (CFD) in particular, input data sets today can surp...
Michael Cox, David Ellsworth
LICS
1994
IEEE
15 years 2 months ago
On the Parallel Complexity of Model Checking in the Modal Mu-Calculus
The modal mu-calculus is an expressive logic that can be used to specify safety and liveness properties of concurrent systems represented as labeled transition systems (LTSs). We ...
Shipei Zhang, Oleg Sokolsky, Scott A. Smolka