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CEEMAS
2001
Springer
15 years 10 months ago
UML for Behavior-Oriented Multi-agent Simulations
Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
Christoph Oechslein, Franziska Klügl, Rainer ...
152
Voted
ISSRE
2000
IEEE
15 years 10 months ago
Evaluation of Regressive Methods for Automated Generation of Test Trajectories
Automated generation of test cases is a prerequisite for fast testing. Whereas the research has addressed the creation of individual test points, test trajectoiy generation has at...
Brian J. Taylor, Bojan Cukic
168
Voted
VR
2000
IEEE
174views Virtual Reality» more  VR 2000»
15 years 10 months ago
Optimization-Based Virtual Surface Contact Manipulation at Force Control Rates
Previous interactive works have used springs, heuristics, and dynamics for surface placement applications. We present an analytical technique for kilohertz rate manipulation of CA...
Donald D. Nelson, Elaine Cohen
DDEP
2000
Springer
15 years 10 months ago
Perceptually-Tuned Grayscale Characters Based on Parametrisable Component Fonts
Abstract. Our component-based parametrisable font system is a newly developed font description and reproduction technology. It incorporates for each basic character shape a softwar...
Changyuan Hu, Roger D. Hersch
DDEP
2000
Springer
15 years 10 months ago
GODDAG: A Data Structure for Overlapping Hierarchies
Abstract. Notations like SGML and XML represent document structures using tree structures; while this is in general a step forward from earlier systems, it creates certain difficul...
C. M. Sperberg-McQueen, Claus Huitfeldt
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