In processors with several levels of hardware resource sharing, like CMPs in which each core is an SMT, the scheduling process becomes more complex than in processors with a singl...
Petar Radojkovic, Vladimir Cakarevic, Javier Verd&...
Recently, the microprocessor industry has moved toward chip multiprocessor (CMP) designs as a means of utilizing the increasing transistor counts in the face of physical and micro...
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
Cutting-edge applications of future embedded systems demand highest processor performance with low power consumption to get acceptable battery-life times. Therefore, low power opt...
Anupam Chattopadhyay, B. Geukes, David Kammler, Er...
This paper describes a compiler for stream programs that efficiently schedules computational kernels and stream memory operations, and allocates on-chip storage. Our compiler uses...