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SIGGRAPH
1996
ACM
15 years 1 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
79
Voted
IPMI
2005
Springer
15 years 10 months ago
Inverse Consistent Mapping in 3D Deformable Image Registration: Its Construction and Statistical Properties
Abstract. This paper presents a new approach to inverse consistent image registration. A uni-directional algorithm is developed using symmetric cost functionals and regularizers. I...
Alex D. Leow, Sung-Cheng Huang, Alex Geng, James T...
SAS
1999
Springer
15 years 1 months ago
Eliminating Dead Code on Recursive Data
This paper describes a powerful method for dead code analysis and elimination in the presence of recursive data constructions. We describe partially dead recursive data using live...
Yanhong A. Liu, Scott D. Stoller
87
Voted
TIP
2008
168views more  TIP 2008»
14 years 9 months ago
A Real-Time Algorithm for the Approximation of Level-Set-Based Curve Evolution
Abstract--In this paper, we present a complete and practical algorithm for the approximation of level-set-based curve evolution suitable for real-time implementation. In particular...
Yonggang Shi, William Clement Karl
SIGGRAPH
2010
ACM
15 years 1 months ago
Star-contours for efficient hierarchical self-collision detection
Collision detection is a problem that has often been addressed efficiently with the use of hierarchical culling data structures. In the subproblem of self-collision detection for ...
Sara C. Schvartzman, Álvaro G. Pérez, Miguel A. ...