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CGI
2004
IEEE
15 years 4 months ago
Physically-Based Simulation of Objects Represented by Surface Meshes
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
Matthias Müller, Matthias Teschner, Markus H....
ECOOP
1999
Springer
15 years 5 months ago
Foundations for Virtual Types
Virtual types have been proposed as a notation for generic programming in object-oriented languages—an alternative to the more familiar mechanism of parametric classes. The trade...
Atsushi Igarashi, Benjamin C. Pierce
107
Voted
CVPR
2001
IEEE
16 years 2 months ago
Bayesian Color Constancy for Outdoor Object Recognition
Outdoor scene classification is challenging due to irregular geometry, uncontrolled illumination, and noisy reflectance distributions. This paper discusses a Bayesian approach to ...
Yanghai Tsin, Robert T. Collins, Visvanathan Rames...
108
Voted
INFOCOM
2007
IEEE
15 years 7 months ago
Acyclic Type of Relationships Between Autonomous Systems
Abstract— The Internet connectivity in the Autonomous System (AS) level reflects the commercial relationship between ASes. A connection between two ASes could be of type custome...
Rami Cohen, Danny Raz
OOPSLA
2005
Springer
15 years 6 months ago
Generalized algebraic data types and object-oriented programming
Generalized algebraic data types (GADTs) have received much attention recently in the functional programming community. They generalize the (type) parameterized algebraic datatype...
Andrew Kennedy, Claudio V. Russo