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» Regularization and feature selection for networked features
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PPDP
2005
Springer
15 years 3 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
97
Voted
MMNS
2001
151views Multimedia» more  MMNS 2001»
14 years 10 months ago
Analysis of Random Access Protocol under Bursty Traffic
Aloha-type random-access protocols have been employed as access control protocols in wireline and wireless, stationary and mobile, multiple-access communications networks. They are...
Jianbo Gao, Izhak Rubin
TNN
1998
125views more  TNN 1998»
14 years 9 months ago
Symbolic connectionism in natural language disambiguation
Abstract—Natural language understanding involves the simultaneous consideration of a large number of different sources of information. Traditional methods employed in language an...
Samuel W. K. Chan, James Franklin
88
Voted
MM
2003
ACM
146views Multimedia» more  MM 2003»
15 years 2 months ago
Supporting timeliness and accuracy in distributed real-time content-based video analysis
Real-time content-based access to live video data requires content analysis applications that are able to process the video data at least as fast as the video data is made availab...
Viktor S. Wold Eide, Frank Eliassen, Ole-Christoff...
KDD
2010
ACM
272views Data Mining» more  KDD 2010»
15 years 1 months ago
Beyond heuristics: learning to classify vulnerabilities and predict exploits
The security demands on modern system administration are enormous and getting worse. Chief among these demands, administrators must monitor the continual ongoing disclosure of sof...
Mehran Bozorgi, Lawrence K. Saul, Stefan Savage, G...