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AIIDE
2008
15 years 2 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
SMC
2010
IEEE
276views Control Systems» more  SMC 2010»
14 years 10 months ago
A Modified Invasive Weed Optimization Algorithm for training of feed- forward Neural Networks
— Invasive Weed Optimization Algorithm IWO) is an ecologically inspired metaheuristic that mimics the process of weeds colonization and distribution and is capable of solving mul...
Ritwik Giri, Aritra Chowdhury, Arnob Ghosh, Swagat...
IWSOS
2011
Springer
14 years 2 months ago
Evolving Self-organizing Cellular Automata Based on Neural Network Genotypes
Abstract This paper depicts and evaluates an evolutionary design process for generating a complex self-organizing multicellular system based on Cellular Automata (CA). We extend th...
Wilfried Elmenreich, István Fehérv&a...
NIPS
2008
15 years 1 months ago
Natural Image Denoising with Convolutional Networks
We present an approach to low-level vision that combines two main ideas: the use of convolutional networks as an image processing architecture and an unsupervised learning procedu...
Viren Jain, H. Sebastian Seung
GLOBECOM
2010
IEEE
14 years 9 months ago
A Distributed Public Key Caching Scheme in Large Wireless Networks
When asymmetric cryptography techniques are used in wireless networks, the public keys of the nodes need to be widely available and signed by a Certificate Authority (CA). However,...
Yuan Kong, Jing Deng, Stephen R. Tate