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ICML
2010
IEEE
14 years 11 months ago
Feature Selection as a One-Player Game
This paper formalizes Feature Selection as a Reinforcement Learning problem, leading to a provably optimal though intractable selection policy. As a second contribution, this pape...
Romaric Gaudel, Michèle Sebag
PKDD
2010
Springer
164views Data Mining» more  PKDD 2010»
14 years 7 months ago
Efficient Planning in Large POMDPs through Policy Graph Based Factorized Approximations
Partially observable Markov decision processes (POMDPs) are widely used for planning under uncertainty. In many applications, the huge size of the POMDP state space makes straightf...
Joni Pajarinen, Jaakko Peltonen, Ari Hottinen, Mik...
NIPS
2008
14 years 11 months ago
Bayesian Kernel Shaping for Learning Control
In kernel-based regression learning, optimizing each kernel individually is useful when the data density, curvature of regression surfaces (or decision boundaries) or magnitude of...
Jo-Anne Ting, Mrinal Kalakrishnan, Sethu Vijayakum...
ICML
2001
IEEE
15 years 10 months ago
Direct Policy Search using Paired Statistical Tests
Direct policy search is a practical way to solve reinforcement learning problems involving continuous state and action spaces. The goal becomes finding policy parameters that maxi...
Malcolm J. A. Strens, Andrew W. Moore
ICCS
1993
Springer
15 years 2 months ago
Towards Domain-Independent Machine Intelligence
Adaptive predictive search (APS), is a learning system framework, which given little initial domain knowledge, increases its decision-making abilities in complex problems domains....
Robert Levinson