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» Reinforcement Learning for Average Reward Zero-Sum Games
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ACL
2009
13 years 4 months ago
Reinforcement Learning for Mapping Instructions to Actions
In this paper, we present a reinforcement learning approach for mapping natural language instructions to sequences of executable actions. We assume access to a reward function tha...
S. R. K. Branavan, Harr Chen, Luke S. Zettlemoyer,...
ICONIP
2007
13 years 7 months ago
Finding Exploratory Rewards by Embodied Evolution and Constrained Reinforcement Learning in the Cyber Rodents
The aim of the Cyber Rodent project [1] is to elucidate the origin of our reward and affective systems by building artificial agents that share the natural biological constraints...
Eiji Uchibe, Kenji Doya
JMLR
2010
189views more  JMLR 2010»
13 years 1 months ago
Adaptive Step-size Policy Gradients with Average Reward Metric
In this paper, we propose a novel adaptive step-size approach for policy gradient reinforcement learning. A new metric is defined for policy gradients that measures the effect of ...
Takamitsu Matsubara, Tetsuro Morimura, Jun Morimot...
UAI
2001
13 years 7 months ago
The Optimal Reward Baseline for Gradient-Based Reinforcement Learning
There exist a number of reinforcement learning algorithms which learn by climbing the gradient of expected reward. Their long-run convergence has been proved, even in partially ob...
Lex Weaver, Nigel Tao
JDCTA
2010
160views more  JDCTA 2010»
13 years 1 months ago
Learning and Decision Making in Human During a Game of Matching Pennies
To gain insights into the neural basis of such adaptive decision-making processes, we investigated the nature of learning process in humans playing a competitive game with binary ...
Jianfeng Hu, Xiaofeng Li, Jinghai Yin