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ML
1998
ACM
136views Machine Learning» more  ML 1998»
14 years 9 months ago
Co-Evolution in the Successful Learning of Backgammon Strategy
Following Tesauro’s work on TD-Gammon, we used a 4000 parameter feed-forward neural network to develop a competitive backgammon evaluation function. Play proceeds by a roll of t...
Jordan B. Pollack, Alan D. Blair
MAGS
2010
81views more  MAGS 2010»
14 years 4 months ago
Task allocation learning in a multiagent environment: Application to the RoboCupRescue simulation
Coordinating agents in a complex environment is a hard problem, but it can become even harder when certain characteristics of the tasks, like the required number of agents, are un...
Sébastien Paquet, Brahim Chaib-draa, Patric...
PRIMA
2009
Springer
15 years 4 months ago
Recursive Adaptation of Stepsize Parameter for Non-stationary Environments
In this article, we propose a method to adapt stepsize parameters used in reinforcement learning for dynamic environments. In general reinforcement learning situations, a stepsize...
Itsuki Noda
AIPS
2008
15 years 9 days ago
Learning Heuristic Functions through Approximate Linear Programming
Planning problems are often formulated as heuristic search. The choice of the heuristic function plays a significant role in the performance of planning systems, but a good heuris...
Marek Petrik, Shlomo Zilberstein
AAAI
2010
14 years 11 months ago
Multi-Agent Learning with Policy Prediction
Due to the non-stationary environment, learning in multi-agent systems is a challenging problem. This paper first introduces a new gradient-based learning algorithm, augmenting th...
Chongjie Zhang, Victor R. Lesser