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IAT
2005
IEEE
15 years 3 months ago
Multiagent Reputation Management to Achieve Robust Software Using Redundancy
This paper explains the building of robust software using multiagent reputation. One of the major goals of software engineering is to achieve robust software. Our hypothesis is th...
Rajesh Turlapati, Michael N. Huhns
65
Voted
ICML
2009
IEEE
15 years 10 months ago
Monte-Carlo simulation balancing
In this paper we introduce the first algorithms for efficiently learning a simulation policy for Monte-Carlo search. Our main idea is to optimise the balance of a simulation polic...
David Silver, Gerald Tesauro
ICML
2001
IEEE
15 years 10 months ago
Direct Policy Search using Paired Statistical Tests
Direct policy search is a practical way to solve reinforcement learning problems involving continuous state and action spaces. The goal becomes finding policy parameters that maxi...
Malcolm J. A. Strens, Andrew W. Moore
ECML
2007
Springer
15 years 3 months ago
Policy Gradient Critics
We present Policy Gradient Actor-Critic (PGAC), a new model-free Reinforcement Learning (RL) method for creating limited-memory stochastic policies for Partially Observable Markov ...
Daan Wierstra, Jürgen Schmidhuber
ACSE
2000
ACM
15 years 2 months ago
The information environments program - a new design based IT degree
The University of Queensland has recently established a new design-focused, studio-based IT degree at a new “flexible-learning” campus. The Bachelor of Information Environment...
Michael Docherty, Peter Sutton, Margot Brereton, S...