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94
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ICML
2005
IEEE
16 years 1 months ago
High speed obstacle avoidance using monocular vision and reinforcement learning
We consider the task of driving a remote control car at high speeds through unstructured outdoor environments. We present an approach in which supervised learning is first used to...
Jeff Michels, Ashutosh Saxena, Andrew Y. Ng
124
Voted
ML
1998
ACM
148views Machine Learning» more  ML 1998»
15 years 13 days ago
Colearning in Differential Games
Game playing has been a popular problem area for research in artificial intelligence and machine learning for many years. In almost every study of game playing and machine learnin...
John W. Sheppard
GECCO
2006
Springer
175views Optimization» more  GECCO 2006»
15 years 4 months ago
A computational theory of adaptive behavior based on an evolutionary reinforcement mechanism
Two mathematical and two computational theories from the field of human and animal learning are combined to produce a more general theory of adaptive behavior. The cornerstone of ...
J. J. McDowell, Paul L. Soto, Jesse Dallery, Saule...
152
Voted
ECML
2006
Springer
15 years 4 months ago
Task-Driven Discretization of the Joint Space of Visual Percepts and Continuous Actions
We target the problem of closed-loop learning of control policies that map visual percepts to continuous actions. Our algorithm, called Reinforcement Learning of Joint Classes (RLJ...
Sébastien Jodogne, Justus H. Piater
87
Voted
IJCNN
2006
IEEE
15 years 6 months ago
Learning a Rendezvous Task with Dynamic Joint Action Perception
Abstract— Groups of reinforcement learning agents interacting in a common environment often fail to learn optimal behaviors. Poor performance is particularly common in environmen...
Nancy Fulda, Dan Ventura