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SCAI
2008
15 years 1 months ago
Fast Learning in an Actor-Critic Architecture with Reward and Punishment
Abstract. A reinforcement architecture is introduced that consists of three complementary learning systems with different generalization abilities. The ACTOR learns state-action as...
Christian Balkenius, Stefan Winberg
ECML
2003
Springer
15 years 5 months ago
A New Way to Introduce Knowledge into Reinforcement Learning
We present in this paper a method to introduce a priori knowledge into reinforcement learning using temporally extended actions. The aim of our work is to reduce the learning time ...
Pascal Garcia
ICML
1998
IEEE
15 years 4 months ago
Learning to Drive a Bicycle Using Reinforcement Learning and Shaping
We present and solve a real-world problem of learning to drive a bicycle. We solve the problem by online reinforcement learning using the Sarsa(   )-algorithm. Then we solve the ...
Jette Randløv, Preben Alstrøm
ESANN
2006
15 years 1 months ago
Reducing policy degradation in neuro-dynamic programming
We focus on neuro-dynamic programming methods to learn state-action value functions and outline some of the inherent problems to be faced, when performing reinforcement learning in...
Thomas Gabel, Martin Riedmiller
AIIDE
2008
15 years 2 months ago
Learning to be a Bot: Reinforcement Learning in Shooter Games
This paper demonstrates the applicability of reinforcement learning for first person shooter bot artificial intelligence. Reinforcement learning is a machine learning technique wh...
Michelle McPartland, Marcus Gallagher