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ATAL
2010
Springer
15 years 26 days ago
High-level reinforcement learning in strategy games
Video games provide a rich testbed for artificial intelligence methods. In particular, creating automated opponents that perform well in strategy games is a difficult task. For in...
Christopher Amato, Guy Shani
ATAL
2010
Springer
15 years 26 days ago
Combining manual feedback with subsequent MDP reward signals for reinforcement learning
As learning agents move from research labs to the real world, it is increasingly important that human users, including those without programming skills, be able to teach agents de...
W. Bradley Knox, Peter Stone
ACSW
2004
15 years 1 months ago
Early Assessment of Classification Performance
The ability to distinguish between objects is the fundamental to learning and intelligent behavior in general. The difference between two things is the information we seek; the pr...
Bostjan Brumen, Izidor Golob, Hannu Jaakkola, Tatj...
IFIP12
2004
15 years 1 months ago
Impact on Performance of Hypertext Classification of Selective Rich HTML Capture
: Hypertext categorization is the automatic classification of web documents into predefined classes. It poses new challenges for automatic categorization because of the rich inform...
Houda Benbrahim, Max Bramer
ICML
2007
IEEE
16 years 16 days ago
Hybrid huberized support vector machines for microarray classification
The large number of genes and the relatively small number of samples are typical characteristics for microarray data. These characteristics pose challenges for both sample classif...
Li Wang, Ji Zhu, Hui Zou