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HIS
2004
15 years 1 months ago
Reinforcement Learning Hierarchical Neuro-Fuzzy Politree Model for Control of Autonomous Agents
: This work presents a new hybrid neuro-fuzzy model for automatic learning of actions taken by agents. The main objective of this new model is to provide an agent with intelligence...
Karla Figueiredo, Marley B. R. Vellasco, Marco Aur...
ATAL
2005
Springer
15 years 5 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
GECCO
2000
Springer
143views Optimization» more  GECCO 2000»
15 years 3 months ago
A Genetic Algorithm for Automatically Designing Modular Reinforcement Learning Agents
Reinforcement learning (RL) is one of the machine learning techniques and has been received much attention as a new self-adaptive controller for various systems. The RL agent auto...
Isao Ono, Tetsuo Nijo, Norihiko Ono
ECML
2007
Springer
15 years 3 months ago
Efficient Continuous-Time Reinforcement Learning with Adaptive State Graphs
Abstract. We present a new reinforcement learning approach for deterministic continuous control problems in environments with unknown, arbitrary reward functions. The difficulty of...
Gerhard Neumann, Michael Pfeiffer, Wolfgang Maass
AROBOTS
1999
104views more  AROBOTS 1999»
14 years 11 months ago
Reinforcement Learning Soccer Teams with Incomplete World Models
We use reinforcement learning (RL) to compute strategies for multiagent soccer teams. RL may pro t signi cantly from world models (WMs) estimating state transition probabilities an...
Marco Wiering, Rafal Salustowicz, Jürgen Schm...