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CHI
1994
ACM
15 years 1 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
IIE
2006
84views more  IIE 2006»
14 years 9 months ago
Promoting Different Kinds of Learners towards Active Learning in the Web-Based Environment
According to many recent studies the effect of learning style on academic performance has been found to be significant and mismatch between teaching and learning styles causes lear...
Anu Haapala
CSEE
2011
Springer
14 years 29 days ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
82
Voted
ESCIENCE
2006
IEEE
15 years 3 months ago
Identifying Tools to Support Schools' Collaborative Teaching and Learning
Integration of e-Science and Grid technologies into curriculum teaching is currently an ambitious aim for teachers and school infrastructures to organise. However, it can expose c...
Hilary Smith, Joshua Underwood, Geraldine Fitzpatr...
61
Voted
ACMSE
2008
ACM
14 years 11 months ago
Studio-based learning in CS2: an experience report
Recently there has been a surge of interest in making computer science education attractive to potential students, motivating to current students, and relevant to graduating stude...
Lakshman Myneni, Margaret Ross, T. Dean Hendrix, N...