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JCP
2008
139views more  JCP 2008»
14 years 9 months ago
Agent Learning in Relational Domains based on Logical MDPs with Negation
In this paper, we propose a model named Logical Markov Decision Processes with Negation for Relational Reinforcement Learning for applying Reinforcement Learning algorithms on the ...
Song Zhiwei, Chen Xiaoping, Cong Shuang
MM
2004
ACM
151views Multimedia» more  MM 2004»
15 years 3 months ago
Affinity relation discovery in image database clustering and content-based retrieval
In this paper, we propose a unified framework, called Markov Model Mediator (MMM), to facilitate image database clustering and to improve the query performance. The structure of t...
Mei-Ling Shyu, Shu-Ching Chen, Min Chen, Chengcui ...
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CIG
2005
IEEE
15 years 3 months ago
Board Evaluation For The Virus Game
Abstract- The Virus Game (or simply Virus) is a turnbased two player perfect information game which is based on the growth and spread of competing viruses. This paper describes a C...
Peter I. Cowling
IWEC
2007
14 years 11 months ago
Game Design Guided by Visual Attention
Abstract. Visual attention plays a critical role in game playing. A better understanding of the allocation of visual attention can benefit the design of game scenarios. In this pa...
Li Jie, James J. Clark
KDD
2010
ACM
250views Data Mining» more  KDD 2010»
15 years 1 months ago
Modeling relational events via latent classes
Many social networks can be characterized by a sequence of dyadic interactions between individuals. Techniques for analyzing such events are of increasing interest. In this paper,...
Christopher DuBois, Padhraic Smyth