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FUNGAMES
2010
15 years 1 months ago
ajME: making game engines autonomic
Autonomic Computing is now showing its value as a solution to the increased complexities of maintaining computer systems and has been applied to many different fields. In this pap...
Pedro Martins, Julie A. McCann
ANOR
2002
92views more  ANOR 2002»
14 years 11 months ago
Nash Equilibrium and Subgame Perfection in Observable Queues
A subgame perfection refinement of Nash equilibrium is suggested for games of the following type: each of an infinite number of identical players selects an action using his privat...
Refael Hassin, Moshe Haviv
ATAL
2006
Springer
15 years 3 months ago
Robust recognition of physical team behaviors using spatio-temporal models
This paper presents a framework for robustly recognizing physical team behaviors by exploiting spatio-temporal patterns. Agent team behaviors in athletic and military domains typi...
Gita Sukthankar, Katia P. Sycara
ICML
2007
IEEE
16 years 21 days ago
Statistical predicate invention
We propose statistical predicate invention as a key problem for statistical relational learning. SPI is the problem of discovering new concepts, properties and relations in struct...
Stanley Kok, Pedro Domingos
IJCAI
2007
15 years 1 months ago
Utile Distinctions for Relational Reinforcement Learning
We introduce an approach to autonomously creating state space abstractions for an online reinforcement learning agent using a relational representation. Our approach uses a tree-b...
William Dabney, Amy McGovern