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CEEMAS
2003
Springer
15 years 2 months ago
On a Dynamical Analysis of Reinforcement Learning in Games: Emergence of Occam's Razor
Modeling learning agents in the context of Multi-agent Systems requires an adequate understanding of their dynamic behaviour. Usually, these agents are modeled similar to the diļ¬...
Karl Tuyls, Katja Verbeeck, Sam Maes
NIPS
2001
14 years 11 months ago
The Steering Approach for Multi-Criteria Reinforcement Learning
We consider the problem of learning to attain multiple goals in a dynamic environment, which is initially unknown. In addition, the environment may contain arbitrarily varying ele...
Shie Mannor, Nahum Shimkin
GECCO
2006
Springer
159views Optimization» more  GECCO 2006»
15 years 1 months ago
Standard and averaging reinforcement learning in XCS
This paper investigates reinforcement learning (RL) in XCS. First, it formally shows that XCS implements a method of generalized RL based on linear approximators, in which the usu...
Pier Luca Lanzi, Daniele Loiacono
ECML
2004
Springer
15 years 3 months ago
Batch Reinforcement Learning with State Importance
Abstract. We investigate the problem of using function approximation in reinforcement learning where the agent’s policy is represented as a classifier mapping states to actions....
Lihong Li, Vadim Bulitko, Russell Greiner
COST
2009
Springer
185views Multimedia» more  COST 2009»
14 years 7 months ago
How an Agent Can Detect and Use Synchrony Parameter of Its Own Interaction with a Human?
Synchrony is claimed by psychology as a crucial parameter of any social interaction: to give to human a feeling of natural interaction, a feeling of agency [17], an agent must be a...
Ken Prepin, Philippe Gaussier