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CEEMAS
2003
Springer
15 years 5 months ago
On a Dynamical Analysis of Reinforcement Learning in Games: Emergence of Occam's Razor
Modeling learning agents in the context of Multi-agent Systems requires an adequate understanding of their dynamic behaviour. Usually, these agents are modeled similar to the diļ¬...
Karl Tuyls, Katja Verbeeck, Sam Maes
NIPS
2001
15 years 1 months ago
The Steering Approach for Multi-Criteria Reinforcement Learning
We consider the problem of learning to attain multiple goals in a dynamic environment, which is initially unknown. In addition, the environment may contain arbitrarily varying ele...
Shie Mannor, Nahum Shimkin
84
Voted
GECCO
2006
Springer
159views Optimization» more  GECCO 2006»
15 years 3 months ago
Standard and averaging reinforcement learning in XCS
This paper investigates reinforcement learning (RL) in XCS. First, it formally shows that XCS implements a method of generalized RL based on linear approximators, in which the usu...
Pier Luca Lanzi, Daniele Loiacono
ECML
2004
Springer
15 years 5 months ago
Batch Reinforcement Learning with State Importance
Abstract. We investigate the problem of using function approximation in reinforcement learning where the agent’s policy is represented as a classifier mapping states to actions....
Lihong Li, Vadim Bulitko, Russell Greiner
COST
2009
Springer
185views Multimedia» more  COST 2009»
14 years 9 months ago
How an Agent Can Detect and Use Synchrony Parameter of Its Own Interaction with a Human?
Synchrony is claimed by psychology as a crucial parameter of any social interaction: to give to human a feeling of natural interaction, a feeling of agency [17], an agent must be a...
Ken Prepin, Philippe Gaussier