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LAMAS
2005
Springer
15 years 10 months ago
An Overview of Cooperative and Competitive Multiagent Learning
Abstract Multi-agent systems (MASs) is an area of distributed artificial intelligence that emphasizes the joint behaviors of agents with some degree of autonomy and the complexiti...
Pieter Jan't Hoen, Karl Tuyls, Liviu Panait, Sean ...
ATAL
2004
Springer
15 years 10 months ago
Learning User Preferences for Wireless Services Provisioning
The problem of interest is how to dynamically allocate wireless access services in a competitive market which implements a take-it-or-leave-it allocation mechanism. In this paper ...
George Lee, Steven Bauer, Peyman Faratin, John Wro...
ICRA
2003
IEEE
120views Robotics» more  ICRA 2003»
15 years 9 months ago
Design and implementation of a behavior-based control and learning architecture for mobile robots
− A behavior-based control and learning architecture is proposed, where reinforcement learning is applied to learn proper associations between stimulus and response by using two ...
Il Hong Suh, Sanghoon Lee, Bong Oh Kim, Byung-Ju Y...
AAAI
2010
15 years 6 months ago
Learning Simulation Control in General Game-Playing Agents
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
Hilmar Finnsson, Yngvi Björnsson
141
Voted
NIPS
2008
15 years 6 months ago
Bayesian Kernel Shaping for Learning Control
In kernel-based regression learning, optimizing each kernel individually is useful when the data density, curvature of regression surfaces (or decision boundaries) or magnitude of...
Jo-Anne Ting, Mrinal Kalakrishnan, Sethu Vijayakum...