Abstract Multi-agent systems (MASs) is an area of distributed artificial intelligence that emphasizes the joint behaviors of agents with some degree of autonomy and the complexiti...
Pieter Jan't Hoen, Karl Tuyls, Liviu Panait, Sean ...
The problem of interest is how to dynamically allocate wireless access services in a competitive market which implements a take-it-or-leave-it allocation mechanism. In this paper ...
George Lee, Steven Bauer, Peyman Faratin, John Wro...
− A behavior-based control and learning architecture is proposed, where reinforcement learning is applied to learn proper associations between stimulus and response by using two ...
Il Hong Suh, Sanghoon Lee, Bong Oh Kim, Byung-Ju Y...
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
In kernel-based regression learning, optimizing each kernel individually is useful when the data density, curvature of regression surfaces (or decision boundaries) or magnitude of...