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IJCAI
2007
14 years 11 months ago
Transfer Learning in Real-Time Strategy Games Using Hybrid CBR/RL
The goal of transfer learning is to use the knowledge acquired in a set of source tasks to improve performance in a related but previously unseen target task. In this paper, we pr...
Manu Sharma, Michael P. Holmes, Juan Carlos Santam...
ICML
2005
IEEE
15 years 10 months ago
Combining model-based and instance-based learning for first order regression
T ORDER REGRESSION (EXTENDED ABSTRACT) Kurt Driessensa Saso Dzeroskib a Department of Computer Science, University of Waikato, Hamilton, New Zealand (kurtd@waikato.ac.nz) b Departm...
Kurt Driessens, Saso Dzeroski
ICML
2007
IEEE
15 years 10 months ago
Reinforcement learning by reward-weighted regression for operational space control
Many robot control problems of practical importance, including operational space control, can be reformulated as immediate reward reinforcement learning problems. However, few of ...
Jan Peters, Stefan Schaal
ICMLA
2003
14 years 11 months ago
A Distributed Reinforcement Learning Approach to Pattern Inference in Go
— This paper shows that the distributed representation found in Learning Vector Quantization (LVQ) enables reinforcement learning methods to cope with a large decision search spa...
Myriam Abramson, Harry Wechsler
NIPS
2008
14 years 11 months ago
Structure Learning in Human Sequential Decision-Making
We use graphical models and structure learning to explore how people learn policies in sequential decision making tasks. Studies of sequential decision-making in humans frequently...
Daniel Acuña, Paul R. Schrater