A game semantics of the (−−∗, →)-fragment of the logic of bunched implications, BI, is presented. To date, categorical models of BI have been restricted to two kinds: funct...
In this paper we introduce algorithms to voxelize polygonal meshes in common sampling lattices. In the case of Cartesian lattices, we complete the separability and minimality proo...
We present a novel formulation, called the WaMPDE, for solving systems with forced autonomous components. An important feature of the WaMPDE is its ability to capture frequency mo...
This paper describes an efficient approach to pose invariant object recognition employing pictorial recognition of image patches. A complete affine invariance is achieved by a rep...
We present a new 3D scanning method using modulated phase-shifting. Optical scanning of complex objects or scenes with significant global light transport, such as subsurface scatt...
Tongbo Chen, Hans-Peter Seidel, Hendrik P. A. Lens...