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SIGGRAPH
1996
ACM
15 years 1 months ago
Blue Screen Matting
A classical problem of imaging--the matting problem--is separation of a non-rectangular foreground image from a (usually) rectangular background image--for example, in a film fram...
Alvy Ray Smith, James F. Blinn
113
Voted
CSL
2008
Springer
14 years 11 months ago
An Optimal Strategy Improvement Algorithm for Solving Parity and Payoff Games
This paper presents a novel strategy improvement algorithm for parity and payoff games, which is guaranteed to select, in each improvement step, an optimal combination of local str...
Sven Schewe
ACE
2004
163views Education» more  ACE 2004»
14 years 11 months ago
Adventure Cycles A Software Engineering Approach
In this paper we discuss using a case study to demonstrate the software engineering process from requirements, specification, preliminary user manual, prototyping, design, impleme...
John Paynter, Emma Sharkey
SPLC
2004
14 years 11 months ago
Generalized Release Planning for Product Line Architectures
This paper elaborates on the coordination and management of evolving software product-lines, where development teams work around a shared and reusable domain infrastructure. The tr...
Louis J. M. Taborda
AAAI
1997
14 years 11 months ago
Model Decomposition and Simulation: A Component Based Qualitative Simulation Algorithm
Traditionally, qualitative simulation uses a global, state-based representation to describe the behavior of the modeled system. For larger, more complex systems this representatio...
Daniel J. Clancy, Benjamin Kuipers