The context of this work is the search for realism and believability of Virtual Humans. Our contribution to achieve this goal is to enable Virtual Humans (VH) to react to spontane...
In this paper we propose a new model for gripping parts with an industrial parallel-jaw gripper. In contrast to many previous models, we use two grip points and define candidate g...
Gordon Smith, Eric Lee, Kenneth Y. Goldberg, Karl-...
The intersection of theatre-performance, design, and informatics is a fertile area for a broader understanding of the possible design and interaction between people and avatars in...
We investigate the fundamental capacity limits of space-time journeys of information in mobile and Delay Tolerant Networks (DTNs), where information is either transmitted or carrie...
Philippe Jacquet, Bernard Mans, Georgios Rodolakis
As on-chip networks become prevalent in multiprocessor systemson-a-chip and multi-core processors, they will be an integral part of the design flow of such systems. With power in...