The MPEG-4 Scalable to Lossless (SLS) audio coding is recently being developed to provide a unified solution for high compression perceptual audio coding and high-quality lossles...
Parallel and distributed computing infrastructure are increasingly being embraced in the context of manufacturing applications, including real-time scheduling. In this paper, we pr...
We relax the long-held and problematic assumption in shape-from-shading (SFS) that albedo must be uniform or known, and address the problem of “shape and albedo from shading” ...
In this paper we propose a novel, adaptive method for motion compensated 3D wavelet transformation (MC 3D-DWT) of video. The proposed method overcomes problems of ghosting and non...
Interconnects based on Networks-on-Chip are an appealing solution to address future microprocessor designs where, very likely, hundreds of cores will be connected on a single chip...