This paper describes a framework for achieving node-level fault tolerance (NLFT) in distributed realtime systems. The objective of NLFT is to mask errors at the node level in orde...
Fault tolerant systems based on the use of software design diversity may be able to achieve high levels of reliability more cost-effectively than other approaches, such as heroic ...
Abstract. In recent years, distributed computer vision has gained a lot of attention within the computer vision community for applications such as video surveillance and object tra...
Deepak R. Karuppiah, Zhigang Zhu, Prashant J. Shen...
In this paper, we investigate an efficient off-line scheduling algorithm in which real-time tasks with precedence constraints are executed in a heterogeneous environment. It provi...
Video-on-demand (VoD) systems have traditionally been built on the client-server architecture, where a video server stores, retrieves, and transmits video data to video clients fo...