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AMR
2005
Springer
100views Multimedia» more  AMR 2005»
15 years 3 months ago
Using Segmented Objects in Ostensive Video Shot Retrieval
This paper presents a system for video shot retrieval in which shots are retrieved based on matching video objects using a combination of colour, shape and texture. Rather than mat...
Sorin Sav, Hyowon Lee, Alan F. Smeaton, Noel E. O'...
83
Voted
ICS
2005
Tsinghua U.
15 years 3 months ago
Improving the computational intensity of unstructured mesh applications
Although unstructured mesh algorithms are a popular means of solving problems across a broad range of disciplines—from texture mapping to computational fluid dynamics—they ar...
Brian S. White, Sally A. McKee, Bronis R. de Supin...
RT
2005
Springer
15 years 3 months ago
Real-Time Multiple Scattering in Participating Media with Illumination Networks
This paper proposes a real-time method to compute multiple scattering in non-homogeneous participating media having general phase functions. The volume represented by a particle s...
László Szirmay-Kalos, Mateu Sbert, T...
ECCV
2004
Springer
15 years 3 months ago
A Fourier Theory for Cast Shadows
—Cast shadows can be significant in many computer vision applications, such as lighting-insensitive recognition and surface reconstruction. Nevertheless, most algorithms neglect ...
Ravi Ramamoorthi, Melissa L. Koudelka, Peter N. Be...
PCM
2004
Springer
87views Multimedia» more  PCM 2004»
15 years 3 months ago
Easy and Convincing Ear Modeling for Virtual Human
In this paper, we describe the human ear creation in a system for 3-D photorealistic face modeling from frontal and profile images taken by an uncalibrated handheld digital camera...
Hui Zhang, In Kyu Park