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RT
1998
Springer
15 years 1 months ago
Efficient View-Dependent Image-Based Rendering with Projective Texture-Mapping
Abstract. This paper presents how the image-based rendering technique of viewdependent texture-mapping (VDTM) can be efficiently implemented using projective texture mapping, a fea...
Paul E. Debevec, Yizhou Yu, George Borshukov
97
Voted
TVCG
2010
142views more  TVCG 2010»
14 years 8 months ago
Texture Mapping via Optimal Mass Transport
—In this paper, we present a novel method for texture mapping of closed surfaces. Our method is based on the technique of optimal mass transport (also known as the “earth-mover...
Ayelet Dominitz, Allen Tannenbaum
62
Voted
PG
2002
IEEE
15 years 2 months ago
Texture Mapping with a Jacobian-Based Spatially-Variant Filter
In this paper, we describe a new method to map a texture on a surface with a spatially-variant filter. Our filter takes into consideration the effects of anisotropy using a Jaco...
Ke Deng, Jingdan Zhang, Lifeng Wang, Baining Guo
GRAPHICSINTERFACE
2008
14 years 11 months ago
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
EPIA
2005
Springer
15 years 3 months ago
Automatic Detection of Meddies Through Texture Analysis of Sea Surface Temperature Maps
Abstract. A new machine learning approach is presented for automatic detection of Mediterranean water eddies from sea surface temperature maps of the Atlantic Ocean. A pre-processi...
Marco Castellani, Nuno C. Marques