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ICVGIP
2004
14 years 11 months ago
Depth+Texture Representation for Image Based Rendering
Image Based Rendering holds a lot of promise for navigating through a real world scene without modeling it manually. Different representations have been proposed for IBR in the li...
P. J. Narayanan, Sashi Kumar Penta, Sireesh Reddy ...
84
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VISUALIZATION
1998
IEEE
15 years 1 months ago
A general method for preserving attribute values on simplified meshes
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A less studied problem is how to preserve on a simplified mesh the detail (e.g. co...
Paolo Cignoni, Claudio Montani, Roberto Scopigno, ...
VISUALIZATION
1997
IEEE
15 years 1 months ago
Simplifying polygonal models using successive mappings
: We present the use of mapping functions to automatically generate levels of detail with known error bounds for polygonal models. We develop a piece-wise linear mapping function f...
Jonathan D. Cohen, Dinesh Manocha, Marc Olano
VISUALIZATION
1998
IEEE
15 years 1 months ago
Size preserving pattern mapping
We introduce a new approach for mapping texture on volumetric iso-surfaces and parametric surfaces. Our approach maps 2D images on surfaces while maintaining continuity and preser...
Yair Kurzion, Torsten Möller, Roni Yagel
CG
2008
Springer
14 years 9 months ago
Masked photo blending: Mapping dense photographic data set on high-resolution sampled 3D models
The technological advance of sensors is producing an exponential size growth of the data coming from 3D scanning and digital photography. The production of digital 3D models consi...
Marco Callieri, Paolo Cignoni, Massimiliano Corsin...