Navigation during Minimally Invasive Surgery
(MIS) has recognized difficulties due to limited field-of-view,
off-axis visualization and loss of direct 3D vision. This can cause
...
Traditional graphics hardware architectures implement what we call the push architecture for texture mapping. Local memory is dedicated to the accelerator for fast local retrieval...
This paper presents an improved technique for determining the 3D structure of the human face form stereo images. The approach targets specific regions of the face individually. An...
This paper proposes a new shadow map technique termed trapezoidal shadow maps to calculate high quality shadows in real-time applications. To address the resolution problem of the...
In this paper, we present two novel texture-based techniques to visualize uncertainty in time-dependent 2D flow fields. Both methods use semi-Lagrangian texture advection to sho...